SYADDAM RIJALI; SRI HANDAYANI HSB; ANITA ADINDA. THE EFFECTIVENESS OF GAMIFIED LEARNING ENVIRONMENTS IN IMPROVING LITERACY SKILLS AMONG PRIMARY SCHOOL STUDENTS. Multidisciplinary Indonesian Center Journal (MICJO), [S. l.], v. 3, n. 1, p. 175–183, 2026. DOI: 10.62567/micjo.v3i1.1550. Disponível em: https://e-jurnal.jurnalcenter.com/index.php/micjo/article/view/1550. Acesso em: 18 jan. 2026.